The Shadow Scout is an enemy type which is only visible in light or with the Bio Tracker tool. Unlike most normal Scouts, these invisible variants spawn close together in groups and can set off a dangerous chain reaction if not silently killed. It made its debut in Rundown 004 in the C and D tier Overload objectives.
Appearance[]
The Shadow Scout has a similar build to a normal Scout. The key differences being that they have larger heads more akin to that of a Striker instead of a Shooter. The other main difference is that they're invisible in the dark when patrolling, however their tendrils are not. When a light source is shined upon them, they are reminiscent of walking Shadows, with transparent bodies and somewhat blurred outlines.
Spawning[]
Shadow Scouts are guaranteed to spawn within certain zones in certain expeditions, most of which are generally critical to the completion of an objective. They make a sound similar to that of loud, bare footsteps as they walk. This sound is audible through doors, letting players know in advance of their presence.
Behavior[]
The Shadow Scout behaves identically to a normal Scout, and is only found deeper inside the Complex. Players need to use either a semi-strong light source or their Bio Tracker, to make them visible. They sound the same as a normal Scout, instead of having a higher pitched shriek like normal Shadows. If alerted they will spawn a horde of either regular enemies or Shadows, this appears to be set depending on the level. When alerted they act the same as a normal Scout, which means they have the same three shot burst of projectiles which do 4% damage. This makes them the only ranged variant of shadow type enemies.
Strategies[]
Tactics remain the same for killing a Shadow Scout. It must be killed in a very short span of time in order to prevent it from becoming invulnerable. It is recommended to measure the entirety of a situation before attacking it (doors to keep closed, areas to retreat to, etc.). As they patrol in groups, it may be necessary to coordinate multiple takedowns of Shadow Scouts with teammates. Something to keep in mind is that unlike regular Shadows, Shadow Scouts will remain tracked by a biotracker for the normal amount of time, instead of only for a few seconds.
Stealth kill[]
- A fully charged melee hit to the head with the Sledgehammer or Spear will stealth kill a Shadow Scout. The Bat and Knife are also capable of stealth killing a scout, but the attack must hit the scout in the occiput, and is not recommended as it can be difficult to tell which direction the Shadow Scout is facing. The player can use C-foam to make this task easier and less risky, thus giving an additional eight seconds to perform the kill (although it can be difficult due to the Shadow Scout's invisibility).
Regular kill[]
- It becomes far less effective to use loud methods of killing Shadow Scouts, if a Shadow Scout is not alone, the gunfire will awaken nearby enemies and other Shadow Scouts in the vicinity that will summon a horde of enemies. From afar, it remains difficult to ascertain where to shoot its head for an instant kill. Getting close and personal is the only surefire way to avoid an alert.
Long Range Flashlight[]
A Long Range Flashlight will cast a clear silhouette of the Shadow Scout from a distance to you and your teammates. Prolonged exposure to the light will make the Shadow Scout extend its tendrils.
Bio Tracker (Recommended)[]
A Bio Tracker will mark Shadow Scouts with a red triangle like any other enemy, and unlike regular alerted Shadows, will last as long as normal scan on an enemy.
Gallery[]
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