Left hand mode - Switches the input of the left and right mouse button. (Disabled / Enabled)
Mouse look sensitivity - The look speed of your camera movement. (0.10-1.00)
Mouse aim mode sensitivity scale - The look speed of your camera movement when aiming down sights. (0.10-1.00)
Mouse menu sensitivity - The speed of your mouse in the menus. (0.10-1.00)
Gamepad[ | ]
Gamepad look sensitivity - The gamepad camera look sensitivity. (0.10-1.00)
Gamepad menu sensitivity - The gamepad menu cursor movement sensitivity. (0.10-1.00)
Gamepad max speed - The maximum gamepad camera look speed. (0.10-1.00)
Display[ | ]
Primary display - The monitor the game should be displayed on.
Full screen mode - The display mode of the game window. (Exclusive fullscreen / Fullscreen window / Maximized Window / Windowed)
Resolution - The render resolution of the game.
Anti-aliasing - The method to use when smoothing out aliased edges. TAA smoothes the image over time, which enables better anti-aliasing but can result in the image “ghosting”. (None / FXAA / SMAA / TAA (Sharp) / TAA (Soft))
Target framerate - A target framerate the game will attempt to stay under. Note that this is not a guarantee, and if Vertical Sync is enabled, this setting will do nothing. (20-Infinite)
Vertical field of view - The camera vertical field of view, in degrees. (20 -120)
Motion blur amount - The amount of motion blur to use for screen movement and moving objects. (Off-100)
Vertical sync - If enabled, will lock the game’s refresh rate to that of the monitor’s. This prevents screen tearing, but might introduce some latency. (Disabled / Enabled)
Dithering - Adds noise to the image to prevent color banding caused by the monitor's limited color range. (Disabled / Enabled)
Graphics[ | ]
Texture size - The resolution of textures. (Quarter / Half / Full)
Fog resolution - The render resolution of the volumetric fog. (Very low / Low / Medium / High / Very high)
SSAO - The quality of the screen-space ambient occlusion effect, which darkens corners to give a more realistic image. (Off / Low / Medium / High / Very High)
Shadow resolution - The render resolution of shadow maps. (Low / Medium / High / Very high)
Contact shadows - The quality of screen-space contact shadows, which add high-frequency details to most lights in the game. (Off / Low / Medium / High)
Player shadows - Controls whether flashlights render player shadows or not. (Disabled / Enabled)
Anisotropic filtering - Enables higher quality textures when looking at surfaces at a grazing angle. (Disabled / Enabled)
Depth of field - Enables a depth-based blur near the camera under certain circumstances, like when aiming a weapon. (Disabled / Enabled)
Bloom - Enables an effect that blurs bright pixels in an attempt to simulate light overwhelming the camera. (Disabled / Enabled)
Subsurface scattering - Enables an effect that simulates the scattering of light within soft tissues, like skin and flesh. (Disabled / Enabled)
Advanced Graphics[ | ]
Fog diffusion quality - Controls the number of samples used to blur fog and ambient light. (Low / Medium / High)
CPU culling workload - Controls the granularity of CPU culling operations. A higher value improves GPU performance at the cost of CPU performance. (Small / Medium / Large / Extreme)
Max render queue frames - Controls the maximum number of frames the graphics driver is allowed to queue up. A higher value can improve performance, but might introduce some latency. (0-10)
Sample noise - Adds noise to certain effects to make them appear smoother. (Disabled / Enabled)
Audio[ | ]
Master volume - Controls the volume of all audio. (0-100%)
SFX volume - Controls the volume of effects. (0-100%)
Music volume - Controls the volume of music. (0-100%)
Dialog volume - Controls the volume of dialog. (0-100%)
Mute in background - Toggles if all sounds should be muted when the game is in the background.. (Disabled / Enabled)
Mute voice communication lines - Toggles if the audio for voice commands communication lines should be muted. (Disabled / Enabled)
HUD[ | ]
Crosshair opacity - Controls the transparency of the crosshair. (0-100%)
Show hit indicators - Enables the indicators (Disabled / Enabled)
Hit indicator opacity - Controls the transparency of the hit indicator. (0-100%)
HUD pixel effects - A graphic setting that makes it so that in the game’s user interfaces have mirroring/drop shadow-like effect. (0-100%)
HUD skewing - Controls the amount of curve on your HUD. (0-100%)
Show FPS counter - Enables the in game FPS counter. (Disabled / Enabled)
Always show teammate info - Enables name and info above your teammates. (Disabled / Enabled)
Auto center map on player - Makes the in game map always center on the player. (Disabled / Enabled)
HUD opacity - Controls the transparency of your HUD. (0-100%)
Player ghost opacity - Controls the transparency of your teammates outline. (0-100%)
Compass[ | ]
Visible - Enables the compass on your HUD. (Disabled / Enabled)
Scale - Controls the size of the compass. (75-120%)
Inventory[ | ]
Visible - Enables the inventory on your HUD. (Disabled / Enabled)
Scale - Controls the size of the inventory. (75-120%)
Chat[ | ]
Visible - Enables the chat on your HUD. (Disabled / Enabled)
Scale - Controls the size of the chat. (75-120%)
Statusbar[ | ]
Visible - Enables the statusbar on your HUD. (Disabled / Enabled)
Scale - Controls the size of the statusbar. (75-120%)
Subtitles[ | ]
Visible - Enables the subtitles on your HUD. (Disabled / Enabled)
Scale - Controls the size of the subtitles. (75-120%)
Objective[ | ]
Visible - Enables the objective on your HUD. (Disabled / Enabled)
Scale - Controls the size of the objective. (75-120%)
Intel[ | ]
Scale - Controls the size of the intel. (75-120%)
Voice chat[ | ]
Voice chat mode - How you want the voice chat to be activated. (Disabled / Push to talk / Voice activated)
Play sound on push to talk - Plays a sound everytime you push the push to talk button. (Disabled / Enabled)
Voice volume - Controls the incoming volume from your teammates. (0-100%)
Voice chat microphone volume - Controls the input level of your microphone. (0-100%)
Voice chat microphone - The device you want to use as a microphone in voice chat.
Key & Mouse Mapping[ | ]
Move Left
Move Right
Move Backwards
Move Forward
Menu Cursor Move Left
Menu Cursor Move Right
Menu Cursor Move Down
Menu Cursor Move Up
Jump
Use
Reload
Melee
Aim
Fire
Run
Crouch
Select Melee Weapon
Select Main Weapon
Select Special Weapon
Select Tool
Select Resource Pack
Select Consumable
Select Hacking Tool
Toggle Gear
Toggle Flashlight
Toggle Map
Toggle Objectives Screen
Toggle Communication Menu
Select Communication Menu Option
Voice Chat - Push to Talk
Open/Send Text Chat
Close Text Chat
Ping
Hold to Show Teammate Info
Gamepad Mapping[ | ]
Jump
Use
Reload
Aim
Fire
Run
Crouch
Toggle Gear
Toggle Flashlight
Toggle Map
Accessibility[ | ]
Language - The language the menu should be localized to. (English / French / Italian / German / Spanish - Spain / Japanese / Korean / Polish / Portuguese - Brazil / Russian / Simplified Chinese / Traditional Chinese)
Hide syringe needles - Enables you to hide the needle on the syringes in game. (Disabled / Enabled)
Unity privacy option - Click here to read more about Unitys Privacy settings. Ability to request your data and opt-out of data collection.
Photosensitivity warning - Toggles if the Photosensitivity Warning should show at launch. (Disabled / Enabled)