Bishop

"Bishop wants to get the job done quickly and precisely, and his teammates never seem to meet his high expectations."

- Simon Viklund

Characteristics

 * Bishop is a incredibly pragmatic character, whose main goal is to get the job done, and do it well enough for his high standards. Because of this, he finds it hard to work in a team and to trust its members.

Backstory

 * Bishop's backstory is mostly unknown. The one thing we know for sure is that he wrote the SANTONIAN Industries website so he may have had a formal job with Santonian prior to being a prisoner.

Trivia

 * Bishop is the author of the SANTONIAN Industries website, at least according to the source code.
 * From the same source code we can also find out that his first name starts with an F.
 * An audio log confirms that his full name is "Frank Bishop".
 * An audio log found in R5A2 mentions Bishops parents. Sam Bishop and Evie Bishop.
 * Has blue eyes, similarly to Woods.
 * In the Alpha, Bishop and Woods shared the exact same mask, but later Bishop received a new mask, making it easier to differentiate them from each other.
 * As of Rundown 4, Bishop and Woods seemingly share the same face model.
 * Bishops signature weapon is the Heavy Assault Rifle.
 * Bishops hair color is dirty blonde.

Voicelines
Disclaimer: This is not a comprehensive list of all the voicelines, these were simply gathered from ingame, if there is a quote you know that is not here feel free to add it.

Pinging resource box/locker:
 * "Resource box / locker here!"
 * "Resource box / locker."
 * "Found a resource box / locker here!"

Entering large room:
 * TBA

Reacting to his Audio log Found In R5A2
 * "What the fuck was that. I don't remember any of that?"
 * "What the hell happened to me?"
 * "I don't understand, why don't I remember!"

Reacting to another characters audio log found in R5A2
 * "I don't think I'll be Turning my back on Woods for while."
 * "That isn't the type of dream an innocent man has. he has a few skeletons mark my words."
 * "That was hackett. I know that lunatics voice anywhere. Whatever they took from Hackett they did not take the asshole out did they."

Seeing sleepers*: On being hit: Getting downed: (Note: 50% of the downs from all the prisoners are heard along with the unintelligible scream. All except Dauda.) Seeing teammate get downed:
 * "Shhh...sleepers.."
 * "Sleepers. don't alert them, let them sleep and we will be home in dry."
 * "sleepers."
 * "sleepers. don't wake them up."
 * "sleepers. don't alert them."
 * "Sleepers here."
 * " Oh fuck!"
 * "(grunt) ah...no!"
 * "(Grunts)"
 * "(Grunt) Fucking thing!"
 * "(grunt) you mother fuck!"
 * "(grunt) Bloody hell!"
 * [unintelligible loud scream]
 * "(scream) I'm down, somebody give me a hand!"
 * "(scream!) I'm down, help!"
 * "I'm down!"
 * "(scream) I'm down!"
 * ''"(Scream) Help!
 * ''"(Scream) I'm down, I'm down!
 * "A little help here."
 * "help, help!"

Using the Bio Tracker: Door being broken down: Starting an alarm door: Starting an unalarmed security door:
 * "Man down!"
 * "One of us is down!"
 * "Get him back up!"
 * "Tagged the creeps!"
 * "I tagged them!"
 * "Monsters tagged!"
 * "Tagged!"
 * "They're ripping the bloody door apart! / They're in at the door!"
 * "They found a hole, watch out!"
 * "Get in!"
 * "On me!"
 * "Chop chop, you son of a bitch!"
 * "Get in, get in!"
 * Here, now!"
 * "Meeting at my place, that means get over here!"
 * "Chop chop, bioscan time!"
 * "Bioscan, shake a leg."

Random combat dialogues: Pinging a resource item: Seeing a Scout*: Killing a Scout:
 * "Hold them at a tentacles distance"
 * "This is our fight!"
 * "Fight, Fight!"
 * "Hold out, till the end!"
 * "Its us or them now!"
 * "I got ammo!"
 * "I got meds!"
 * "Scout. stay away from the feelers, this place will be crowded."
 * "Scout. watch the feelers, don't touch them. Its like an alarm going off"
 * "Scout. Don't touch the feelers, this place will get crowed."
 * "Scout. watch the feelers, don't touch them, we will have to fight more monsters then necessary."
 * "Scout. watch the feelers, we want to stay undetected."
 * "Scout. What ever you do, don't touch the feelers. we will have to fight more monsters then necessary."

Reviving teammates:
 * "Took the Scout, out."
 * "Scouts dead!"
 * "Ya' Ya' I got you."
 * "Relax mate it's all good."

Looking at a security door which requires a keycard:
 * "We need a ___ keycard here, is anyone got it?"

Reloading from empty mag: Being chased with no ammo:
 * "One less problem"
 * "Yeeeeaaaah"
 * "Sweeeeet"
 * "Rock 'n 'roll"

Teammate kills scout:
 * "Fuck I'm not doing well right now!"
 * "Things can be going better right now!"


 * "La dee da"
 * "Peachy"
 * "Lubbly jubbly"

Other player takes fall damage**:


 * "Do you need your mummy? Move on."
 * "Quit fucking whining *mocking sounds imitating whining*"

Response to other prisoners after taking fall damage**:

Teammate is downed:
 * "I fell."
 * "Don't worry about me."
 * "I just fell...I'm fine."
 * "I'm fine...Carry on with your job."


 * TBA

* -Voice lines which are made of different segments in different formations.

** -Voice lines which are said towards another player