Flashlight

The Flashlight is the default light toggled by pressing F (default key). It helps to see in the dark but wake up Sleepers if the light touch them too long.

The Flashlight differs depending on the Weapon the player is holding (or holding a Long Range Flashlight), and aggro Sleepers over different ranges. (Note: the Flashlight range is NOT related to the Weapon range)

Scouts are not triggered by light even though it will make them extend their feelers.

Expand for Spoilers => Spitters will become inactive few seconds thanks to the Flashlight.

Short range flashlights

 * Range: ~5 meters.
 * Angle: wide.
 * Color: yellow.
 * Equipped on :
 * SMG
 * Shotgun
 * Combat Shotgun
 * Revolver

The Headlamp

 * Range: ~10 meters.
 * Angle: tight.
 * Color: yellow.
 * Toggled when the player doesn't wear a weapon equipped with a Flashlight, nor the Long Range Flashlight.

Medium range flashlights #1

 * Range: ~12 meters.
 * Angle: medium.
 * Color: white.
 * Equipped on :
 * Rifle
 * Bullpup Rifle
 * HEL Gun
 * Heavy Assault Rifle
 * Choke Mod Shotgun

Medium range flashlights #2

 * Range: ~15 meters.
 * Angle: tight.
 * Color: white.
 * Dark spot in the middle.
 * Equipped on :
 * Pistol
 * Machine Pistol
 * Assault Rifle
 * DMR
 * Machine Gun
 * Autopistol
 * Carbine
 * Burst Cannon
 * HEL Revolver

Extended range flashlights

 * Range: ~20 meters.
 * Angle: tight.
 * Color: white.
 * Light spot in the middle.
 * Equipped on :
 * Burst Rifle
 * Sniper
 * HEL Rifle

The Long Range Flashlight

 * Range: ~25 meters.
 * Angle: wide.
 * Color: white.
 * Toggled when the player wears the consumable Long Range Flashlight.