Stalwart G2 C-Foam Launcher

The Stalwart G2 C-Foam Launcher is a tool which can freeze enemies and reinforce doors.

Description
The C-Foam Launcher must be charged in order to fire. Depending on the charge it fires 1-12 units of ammunition.

The C-Foam Launcher is a versatile tool that can be used to freeze enemies and seal doors. Enemies that are hit directly by c-foam or walk on top of c-foam placed on the ground will be unable to move or attack for 7 seconds. Reapplying c-foam to an already frozen target will increase the duration. Enemies will remain frozen regardless of the damage they receive, making it an effective tool for dealing with large enemies. It takes 2 units of ammo to freeze smaller targets (Strikers, Shooters etc.) 3 units to freeze a scout and 4-7 to freeze large enemies.

C-foam can also be used to seal doors, significantly increasing their durability. To seal a door, a player must fire 10 units of ammo (5/6 of a full charge) directly onto the door. A visual effect of the door being encased in c-foam will notify when it is completely sealed. A door doesn’t have to be completely encased to provide protection, blobs of c-foam on the door will indicate how much durability is left and can be constantly reapplied to keep the door from breaking.

It should be noted that the C-Foam Launcher is a silent weapon and will not alert nearby enemies. Enemies will not react to being stuck by c-foam and can be applied 1 unit at a time. Enemies will also not react to being unfrozen so long as the player doesn't attack/shove the enemy while they were frozen. This makes the tool very effective for silently dealing with Scouts.

Pros

 * Foam doesn't only slow down enemies but immobilize them completely.
 * Immobilized dormant enemies are unaware of anything happening around them, they will stay dormant even if the players make actions supposed to alert them.
 * Players can handle delicate situations like when too many Sleepers are too close to each other, by freezing one Sleeper to prevent it to wake up and alert the rest.
 * Reinforced doors stand multiple times longer against Sleepers.
 * Pre-charging the launcher and releasing it when a door loses its reinforcement will reinforce it again and make it stand even longer.
 * User can control how little or how much foam they wish to use, maximizing area coverage and ammo efficiency.

Cons

 * 20% of your total ammo are required to seal a door.
 * Usage needs to be planned carefully to maximize utility, can be a waste of ammo if enemies don't spawn from a certain path.
 * The launcher requires a slow charge up (A full charge with the tool takes ~2.5 seconds).
 * Foam that has been deployed cannot be taken to be re-used.
 * The foam shot on a surface that is not a door will disappear after 5 minutes if no enemy made contact with it.