Maul

The Maul is one of the available melee weapons in the game. Like with all melee weapons, the player can do basic attacks, charged attacks, and shoves. All melee weapons function similarly; the only difference is the model.

Basic Attack
Left-clicking on an enemy will perform a basic attack. It will not do as much damage as a charged attack. Killing a sleeper or hitting a surface may wake up nearby sleepers.

Charged Attack
Holding left-click will charge up the weapon, filling the circle in the middle of the screen. A few seconds after it has been fully charged, it will automatically perform the attack. Releasing left-click at any time will also perform the attack. A charged attack does significantly more damage than a basic attack. Like the basic attack, killing a sleeper or hitting a surface may wake up nearby sleepers.

Shove
Right-clicking on an enemy will perform a shove. Shoving will stagger most enemies and stop their attack for a short period of time. Shoving can also be used to cancel a charged melee attack. Shoving a sleeper will immediately wake it up, but it will not affect big sleepers. Shoving does not wake up nearby sleepers.

Players can also "Quick-Shove" by pressing whatever is bound as their "Melee", defaulted to "C". It will switch from whatever you have currently equipped outside of melee and perform a shove. When a melee weapon is equipped, it will just perform a normal shove.